1 |
Once per turn when you activate or prepare a spell you can count this as 2 Drop components. If you want to deal extra damage with "Great waters" for instance. |
2 |
This effect resets at the beginning of every turns, opponent's turn included. |
3 |
If you already used the effect this turn and become a Mage Noir later in the turn, it becomes 2 Drops again. |
4 |
Your opponent may count this as 2 drop components also. If they do so before you then you cannot do it again for the rest of the turn. (Unless you're a Mage Noir of course). |