| Name : | ZENITH RITUAL | |||||||||
| Element : | ||||||||||
| Type : | Ritual | |||||||||
| Mana cost : |
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| Components needed : |
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| Effect : | You become a Mage Noir. Each time a spell you control is channeled, pay 1 Fire Mana. Zenith: During your main phase, you may pay 1 Fire Mana to activate 1 of your channeled spells. (Only activates if you started this turn with an equal number of prepared and channeled spells) |
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| Artwork : | Victor Fayen | |||||||||
| Flavor text : | None | |||||||||
| Expansion : | Soleil | |||||||||
| Notes : |
| # | Note |
|---|---|
| 1 | For Zenith calculation, Permanent, Equipment and Rituals are not counted. |
| 2 | Determining if you're at Zenith is a start of turn effect. You choose in which order you apply your start of turn effects. |
| 3 | If a spell comes channeled from the discard, it is still counted as channeled so you will have to pay 1 Fire Mana. |
| 4 | The effect "activates" a channeled spell, so it will be discarded after it applies its effects. |