| Name : | SOLAR GOLD ORE | |||||||
| Element : | ||||||||
| Type : | Spell | |||||||
| Mana cost : |
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| Components needed : |
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| Effect : | Forge Zenith: Indestructible (Only activates if you started this turn with an equal number of prepared and channeled spells) Any spell using this spell as a component gains the effects of Solar gold ore. |
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| Artwork : | Johann Goutard | |||||||
| Flavor text : | None | |||||||
| Expansion : | Soleil | |||||||
| Notes : |
| # | Note |
|---|---|
| 1 | For Zenith calculation, Permanent, Equipment and Rituals are not counted. |
| 2 | Determining if you're at Zenith is a start of turn effect. You choose in which order you apply your start of turn effects. |
| 3 | The Equipment spell gains the effect of Solar gold ore, including giving the effects of Solar gold ore to another Equipments spell that would use it as a component. |