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Name : Dawn
Element : fire-icon fire
Type : Spell
Mana cost :
  • 1 fire-icon fire
  • 1 arcane-icon arcane
Components needed :
    None
Effect : While in preparation, if a Sun you control would be destroyed, discard this spell instead.

When activated, if you're a Mage Noir, draw 1 card.
Artwork : Victor Fayen
Flavor text : None
Expansion : Soleil
Notes :
# Note
1 The draw effect if you're a Mage Noir only applies when the spell is activated. It is not linked to the first effect.
2 This spell may prevent the destruction of a single Sun only. If multiple Suns would be destroyed, you'd need multiple Dawns to prevent the destruction of multiple Suns.
3 A Sun spell is any spell with Sun in its name, or any spell with "Transmutable: Sun".
4 A Solar spell is not a Sun spell.